Kinect, Software, UI


Hey everyone, I’m happy to announce that I finally did the re-coding of KinDriver, now called KinDrive. The new version is made with the Beta 2 SDK, is a lot more stable, simpler and faster than the old one. It lacks of speech recognition and remote-controlability, but I splitted the two main features (tracking and keypressing) into separate assemblies, so it’s very easy to build a whole new application out of it! Here comes the code part: (if you aren’t interested in using coding, skip to the last paragraph)   TCD.KinDrive.Tracking.dll In this assembly there are three classes: KinDriveTracker, Point3D and DriveInformation TCD.Mathematics.Point3D is just a helper class for 3D vectors/points with some useful calculation-methods (like calculating the distance etc.) DriveInformation exposes two properties, Throttle and Steer, as well as a constructor that takes a SkeletonFrame as a parameter. Tracking and steer/throttle calculations are done by this very same constructor….


Tool collection

Hey everyone out there, I just decided to share some tools I made with C# (Console or WPF) with you: 1. Batch4sqQR – A tool to create nice QR-Stickers for one or more Foursquare venues (download) 2. MergeTool – A tool to merge all *.gpx files in a folder into one new *.gpx (download) 3. AnonymizeTool – A tool to randomly shift the timestamps of all trackpoints & waypoints in all *.gpx files in a folder (download)   These tools are very simple, but there aren’t any or many applications on the internet that do those things^^ Of course you can contact me if you have any questions or so x)